RumbleFish Underwater Hockey Club
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OBJECT OF THE GAME

There are lots of different ways to play and be successful at UWH. This document will be the start of the process where we all make sure that we understand our terminology and can communicate our style of play. Please ensure that you speak up (or ask for a translation) for anything you do not fully understand. Not understanding only means we may have different names for the same effect.

The object of the game is to maintain puck possession and force your opponent to make decisions.
UWH, like many sports, is fundamentally a game of read and react. Goals come as a result of keeping the puck away from your opponent and then waiting for them to mis-read/react in a way that gives our team the advantage. This does not mean that gaining yards is wrong only that our first priority is to keep the puck. Plays that do not meet the object of the game are termed high-risk and players must all take personal responsibility for 'high-risk' plays that fail.

It is very important that all players understand this philosophy because it only takes one player who does not understand what we are doing to ruin a complete team strategy. 

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  • Home
    • Current Links
  • Payments
    • Pool Payments
    • Memberships
    • Team Gear
    • Equipment
    • Special Events
    • Misc.
  • Calendar
    • WHERE CAN YOU PLAY
    • How To Play >
      • Gear Guide
      • Underwater Hockey Beginner‟s Guide
      • Basic Snorkelling
      • Snorkel Training
      • The Flick
      • Stick Drills
      • Basic Training
  • AquaPuck
    • HOCKEY HAPPINESS >
      • Tournament Travel >
        • Road Jobs >
          • Travel Agent
        • Count Me In Cash
        • Refereeing - The Rules
      • Pool Rules
      • Privacy Policy
  • CLUB BUILDER
    • Club Growth Position Paper
    • Club Tournaments
    • Team Composition
    • Club Currents
    • Player Drain
    • Coaching
    • The Feedback Fallacy
    • The Coach
    • Players who Coach
    • eValuations >
      • Beep Test
    • Team Conduct
    • Player Retention
    • Red Tape
    • Yellow Tape >
      • Yellow Tape Rules
    • National Stream
  • Riptide